It's sort of like the first Resident Evil by way of Nickelodeon, and its size and scope make it feel like a game you'd find on the PS2. It's a huge, sprawling adventure that takes you through a massive haunted house filled with monsters and an alarming amount of locked doors. Til Morning's Light isn't like that at all. I'm able to get in a few rounds of Threes while waiting for the train, or try to top my Alto's Adventure high score before going to bed. Most of my favorite mobile games are experiences I can play in quick bursts.
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